The only class that can rival an oracle of life as healer is the vitalist from the Ultimate Psionics book, if that is allowed and your cup of tea. After those come druid, witch and the others. Next best is a cleric with the healing domain and a shaman with the life spirit. If you need a main healer (the one to call when it starts to rain crits or fireballs) the oracle (Life) is the best. Witch could be nice especially if the familiar can act as a wand jockey to apply a little wand based curing and buffing to PCs during combat without wasting your PC's action on it. If they are there are LOTS of options for deities. Cayden Cailean or a similar deity might fit a Chaotic group as long as they're not downright Evil. Protection from - Level cleric/oracle 1, inquisitor 1, paladin 1, shaman 1, sorcerer/wizard 1, summoner/unchained summoner 1Īlchemist has a few spells from that list along with Cure spells and Brew Potion.might not be too bad.īards or Skalds can make Cure and other wands cheap if you take Craft Wand at 5th level - no deity required (plus some archetypes potentially expand your spell list)Ĭleric looks like the winner for condition removal. Dispel Magic - Level antipaladin 3, bard 3, cleric/oracle 3, druid 4, inquisitor 3, magus 3, paladin 3, shaman 3, sorcerer/wizard 3, summoner/unchained summoner 3, witch 3 Break Enchantment - Level bard 4, cleric/oracle 5, inquisitor 5, paladin 4, shaman 5, sorcerer/wizard 5, witch 5
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Delay Poison - Level alchemist 2, bard 2, cleric/oracle 2, druid 2, inquisitor 2, paladin 2, ranger 1, shaman 2, witch 2 Remove Curse - Level bard 3, cleric/oracle 3, inquisitor 3, paladin 3, shaman 3, sorcerer/wizard 4, witch 3
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Remove Disease - Level alchemist 3, cleric/oracle 3, inquisitor 3, druid 3, ranger 3, witch 3 Restoration - Level alchemist 4, cleric/oracle 4, inquisitor 4, paladin 4, shaman 4 Here are a few favorite condition removal spells which came to mind along with who can cast them: Our goblin party uses mostly potions of Infernal Healing, but that's only practical because the DM gave the Witch a Blackwick Cauldron as kind of a low level gift.Īs Dave Justus mentioned, condition removal is important. Healing between combats in parties without Clerics should probably be handled primarily with wands. If they want your healing, your god comes with it as part of the package (not forcing them to convert or anything, but listening to a sermon now and then is a fair exchange.) As long as your alignment pretty much matches with the rest of the party, the fact that you are devout and they aren't shouldn't cause major issues. The fact that they aren't into gods seems like a role-playing opportunity to me. There are of course plenty of chaotic gods out their, so alignment isn't an issue. Having condition removal (one of those emergencies) is important though, and it is really hard to beat the cleric for that.įrom what you have said though, I don't see anything that would prevent a cleric from working fine in that campaign.
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In combat healing is best reserved for emergency situations, on most of your turns you should be doing something that actually helps directly win the fight (do unto them before they do unto you is often the best healing in the game.) Whatever you build, you should be more than a healbot. What else could I have to fill in a healer role, look cool with a race from the books and hopefully not be just a healbot? And not be a cleric/oracle/overly lawfulness-enforcing creep?Īnd while at it, problem nr.2: they mentionned starting around level 10.and my parties so far never made it further than 7, so.yeah I'll be needing help actually building that character with feats and gear On the other hand I just can't "see" myself playing an oracle with anything else.not enough feel for the class i suppose. I've thought of a life oracle with my self-made race, that would have a neat look together, but there's a question mark on whether or not they might accept the race. The group mentionned consisting so far of a "warrior, thief and mage".with the "mage" apparently being a druid really Apparently they're leaning towards chaotic with not much attention for gods. I'll probably be joining a new group and they mentionned they've always been missing a healer.and at the same time commented how the climate of the campaign might not suit a cleric very well.